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You're instructed to go "weapons free" a lot. The first experience was not the best, as I barely entered the first server, the game crashed when the round was about to start.Medal of Honor: Warfighter is a modern-military-themed first-person shooter with snap-to aiming, a short, globe-trotting campaign and a level-based multiplayer mode.
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But here, too, there is nothing to dent games like Call of Duty and Battlefield 3. Perhaps the best option is to put it aside and move directly to the MP. With this single-player campaign, the desire to look at multiplayer is not much. The buildings are often badly finished, where details are lacking that would give a more real atmosphere. The design of the places we travel shows some carelessness, with a lot of imagination in the construction of the scenarios and in the elaboration of the routes. But as the game progresses, we witness that you can never achieve what was achieved in Battlefield 3. It continues to impress, especially in the first level of the game, with its detail and technical power. The only thing that is saved from such futility is the game’s engine, Frostbite 2.
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It is a game too mediocre and basic for the current parameters. There is not much to say about this campaign, it is three pairs of painful hours that never end. “Frostbite 2 continues to impress, especially at the first level of the game, with its detail and technical power.” Our comrades are also not gifted with much intelligence, because even with the enemy a few centimeters away, many times not even a shot is capable of firing. The enemies are at least caricatures, they always know where we are, and they have a macabre tendency to always shoot at us, despite being on the ground accompanied by other elements. There is no single effort to do it differently, that at least makes us feel that something has been tried. It is all too linear, there is no freedom to do anything, we always have to follow a pre-established path, where our function is only to kill the enemies that appear and move forward. Be the story, the gameplay, the format of the missions and maps. In fact, the Warfighter campaign is, and I will repeat what I often say, more of the same in all its diverse components. The time jumps in history are too many, and in a campaign of just six hours everything happens at the speed of light, it is a mess of all sizes. At certain times, we are not sure what we are doing and what the real relationship of each mission is with the respective events. In this field there is nothing that surprises, but there is also not always the need to surprise, it is enough that it is convincing, and that the player can follow it.
Moh warfighter review full#
Medal of Honor: Warfighter comes to us a little in the shadow of Battlefield 3, where it tries to take advantage of some of its potentials, but it is just an attempt.įirst of all, we have the single player campaign with a plot full of conspiracies, the eternal struggle against extremist groups in the Middle East, where Tier-One forces travel through various locations, such as Pakistan, the Philippines, Somalia and Bosnia. Recently, EA started an effort to revive the series, in an attempt to give it the quality it once had in previous productions. We are facing a game that has its history, if the Medal of Honor franchise was not one of the most loved, especially in the past. When there is a large quantity, there is always the risk of the existence of products where the quality is at least doubtful, which add little to what has already been elaborated in the past. It is a genre that had its reign on PCs, but that producers quickly took on the task of transporting it to the masses, to the millions of console buyers. There is a colossal amount of this genre of games, something that I would not have predicted a few years ago, mainly on consoles. For many, this is the generation of so-called First-Person Shooters.